Projects
Representative work spanning weather experience and early-stage gameplay prototyping.





Weather Terminal
Weather Terminal offers a more “human” perspective on weather, translating raw metrics into how the day will feel, with friendlier guidance for any user.






Untitled Project (game prototype)
Early prototyping ground for survival/lobby/base-building mechanics (UE5), focused on fast iteration and system evolution. It brings together my programming background with a long-time interest in games and visual arts. It is intentionally experimental, not a finished product.